Metal Gear Solid 5: Ground Zeroes isn’t a standard MGS game, Hideo Kojima has said, and intrinsically its play time will vary greatly beyond the two hours figure touted yesterday. In a picture post on Twitter, Kojima said Ground Zeroes will depart from the franchise norm in being non-linear and more replay-able. “Metal Gear Solid 5: Ground Zeroes includes the main mission alongside 5 side Ops,” as per the report. “All missions embrace parts like Trial Records, where players can contend against one another online. “This isn’t a linear game like in the past. Ground …
Metal Gear Solid 5 Map Much Bigger Than Ground Zeroes
According to a tweet by Hideo Kojima, the map for Metal Gear Solid 5: The Phantom Pain is “hundreds of times larger” than the map being used for its previous version, Metal Gear Solid: Ground Zeroes. The ground Zeroes map conjointly lacks real-time changes to the day and night cycle, though Kojima reportedly declared that every mission will provide totally …
Leaks About Metal Gear Solid 5 : The Phantom Pain
Since its big-time reveal at E3-2013, Metal Gear Solid 5 has been letting out snippets about its game-play. It has revealed here and there about the enemies, new characters and more. The game’s director Hideo Kojima didn’t reveal about the presence of Solid snake because to let the user lose their surprise. The game will be concentrated on the theme …