Speaking with PC Gamer in an interview regarding the open-world survival title Rust, Gary Newman of Facepunch Studios aforesaid that for as cutthroat as the game can be given the liberty it grants players, “People ought to be nice to each other because they get a pleasant feeling from being nice. There should not be a system hanging around forcing individuals to be sensible. It removes plenty of gameplay fun. “One of the items we did that created a large distinction here unexpectedly was adding voice chat. Plenty of the time players attack one another out of concern. They …