The upcoming Warcraft picture was discussed during a panel during BlizzCon 2013, with director Duncan Jones, visual effects supervisor Bill Westenhofer and a team from Blizzard giving initial plot and character details. The film tells an origin story of initial contact between orcs and humans.
“To tell a story where you’re really, honestly telling it from both sides – especially a war film – is unusual. The fact that we’re able to get an opportunity to do that is, on a story level, breaking a few barriers. I don’t think you’re going to see a lot of films with this structure,” the director reported. Jones said the original plot was targeted on humans and the Alliance, however has since enlarged to embrace aspects (each side/either side) of the factional divide to be concerning “being a hero in spite of what side you’re on”. That way, Horde players won’t feel omitted of the expertise. Lothar and Durotan from Warcraft 2 can build an appearance. Durotan can represent the nobility of Orcs who are not corrupt, Blizzard’s Chris Metzen said. Live-action and CGI are blended; orcs are contend by human actors, and then reworked by the wizards at Industrial light-weight & Magic. Details are as near the games as stupidly while not being without thinking surreal, therefore swords are as huge as possible and not according to desirability. As for locations, concept art was shown of Draenor, Dalaran, Stormwind and Ironforge. The director apparently recommended he’s aiming for a PG-13 rating, however highlighted recent batman films as lower-rated movies that also satisfied adults.
The movie is set for a release somewhere in 2015.