Crytek claimed a full depth of the entire combat system that can be successfully achieved through the timely execution of prompts. It is important that these prompts are to be correct at the time of its execution. Crytek has also acknowledged that the upcoming players will be able to pull off some of the amazing executions of the game. It in addition to it, the players will also be able to enjoy it. These exciting things will be displayed by pressing a buttons in a basic combination.
There were at least eight animations having a unique kill that was contained in the demo of E3. Crytek had also promised its users with 100 animations in final product. It is something not good for the players who are at difficulty mode up to the hardest level. The reason being, it might pose some problem for them. The players will find it difficult when they will not be able to see any button prompt at the time of executing the sequences. There is no solution to this problem other than memorizing these button prompts.
Besides memorizing these, they will as have to read the body movements of Marius in order to determine when and which buttons have to be pressed. They will be fully pissed up and have out in a lot of hard work at the time of executing the games. There is a way to memorize the different movements of the muscles and this is through ample number of QTE’s available in it. Serrel was assured by Crytek that it might add a few layers of strategy and skills after removing HUD. The statements issues by Cretek had also said some of the additional things.
Crytek said that the company is going to reveal a more about the depth and breadth of the game. This is related to the combat system that is the impulsive part of the game. The leading months will be honoring the game and it is said to come up in November. The exciting part of the launch is that it is going to be with Xbox One of Microsoft.