The doctors at BioWare recently left EA because they wanted to work for their own projects rather than under someone else’s vision.
Greg Zeschuk has revealed how it is to work under Electronic Arts.
“The best analogy I use, in a positive way, is EA gives you enough rope to hang yourself.”
“It was really interesting because we really made all the choices we wanted to make ourselves; these are all things we wanted to try. And that’s something to remember – while we were independent we didn’t have quite the resources we had as part of EA, and then we got to EA and it was like ‘wow we can do all this stuff.’ We had to be really thoughtful about what we wanted to focus on.”
“It dawned on us, you just do it. That was the biggest revelation, that rope that EA gives you; they don’t second-guess you, they don’t say you shouldn’t do that.”
“We had complete creative control over a lot of it; some fans didn’t like some of it and some of it was experimental, quite frankly.”