In an interview with GamesIndustry, Gordon Walton, an American video game developer criticized the way publishers work with gaming developers.
Walton to GamesIndustry:
A shocking thing about our business is how little attention and value is put on coherent team. At a certain level of abstraction at almost all game companies, there’s almost no appreciation at all for the team dynamic. ‘They’re just replaceable meat puppets,’ and that’s never, ever true.
They regularly destroy really good functioning teams and then remake them with all the inherent risks that come from remaking a team. Even people who’ve advanced in the game business to the higher levels, who actually know that shit, seem to forget it. It always shocks me. If there was a Making Game Companies For Dummies book, that should be the core of it – how important coherent teams are.

