Developer Admits Microsoft Didn’t Push Its Benefits Enough For Xbox One

A Xbox One developer and Microsoft employee hosted an AMA on Reddit on the new gaming console and admitted to the fact that Microsoft didn’t do enough to sell on its original Xbox One DRM policies.

The anonymous developer said.“Personally I was a little surprised at the timeframe which we decided on the DRM reversal. I thought we didn’t push on its benefits enough. The petition shows there are lots of people who want these benefits as much as I do and clearly our execs care or Marc Whitten wouldn’t have referred to it in his IGN interview. As for what those benefits were, the no-disc game sharing feature was for full games – not short trials. Its purpose was to eliminate the need to ever have to physically hand someone a game that you bought to share with them.

Also, the OS’s Snap feature – allowing you to switch back and forth between applications – only works with some app. Snapping is only available to certain apps such as IE, Skype, the game DVR upload tool, etc. Game titles cannot be snapped.

About the new Kinect sensor, the developer opined that it costs almost as much as the console to manufacture.

The goal with having a Kinect ship with every Xbox is to guarantee to game developers if they implement Kinect features into their games, everyone who has an Xbox will be able to experience it. I often see people dismiss the Kinect instantly because they haven’t seen it work like I have. It is an integral part of the Xbox One experience. The number of features on the Xbox One that uses the Kinect is almost too many to count. I can’t imagine using the console without it.

The identity of this developer has been, confirmed, but, however, can’t be disclosed.

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