Anonymous Reports On Wii U Sparks A Debate

In various tweets collected by a leading website, Chris Arnold, the founder of Ping developer Nami Tentou, rebutted an anonymous report outlining varied hardware and development issues with the Wii U.

“Most of the main complaints pointed at in the article from the developer are geared toward pre-retail release SDKissues,” he said.

“I will safely say that the post release SDK kit given to developers currently doesn’t contain any of the listed issues and being an early on developer on any new hardware will create challenges to those unfamiliar. Programming and coding is most of the time trial-and-error.

Wii U game development takes the same quantity of work and focus as a Xbox 360 or PS3 game development. They’ve done their process of making their API perceivable and helpful to seasoned programmers. Wii U development = the other game console development time.”

Meanwhile, Jools Watsham of Mutant Mudds developer Renegage clarified the fans that the Wii U isn’t tougher to develop for than other platforms.

Many issues regarding the Wii U’s hardware and development environment were raised and apparently place straight back to bed in the lead up to its release.

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