SimCity Patch Created To Fix Traffic And Transport Problems (Again)

Another SimCity patch has been created by Maxis to try and fix the games’s severe traffic and transport problems. It’s called Update 3.0. The main areas it’s going to work on are:

Traffic: Updated routing system to improve traffic. Routing system now understands more information about u-turns, required vehicle stops, and vehicle behaviour on certain road types. This should make traffic smarter.

Traffic: Commercial and industrial buildings stagger their work shifts to start throughout commute hours instead of at the top of the hour. This should reduce traffic.

Traffic: Fixes one issue where a car won’t move causing traffic to back up behind it.

Traffic: Vehicles can now make right turns on Red. This should improve some cases of traffic.

Traffic: Trading polish that will improve regional traffic when one city has a lot of jobs and its neighbouring city has a lot of workers.

Service Vehicles: Fix for disappearing service vehicles on cities that whose vehicles had disappeared before update 2.

School Buses: Fix for issue where school buses were getting stuck at neighbouring city or arcology.

Transit: Changed thought bubble suggestion to add more trains to deal with crowded passenger trains to
suggest that you add more train stations.

Transit: Improvements to lights to make rail look better at night.

Transit: Streetcar stops can now be placed directly on standalone streetcar tracks, and passengers can walk along the tracks to them.

Transit: Tuned the chance buses or streetcars will go to high-traffic stops first as a minor traffic improvement.

Ferry Terminal: Ferry Terminal can now send its sewage to the output pipe and treatment plant.

Roads: University pedestrian paths can now cross streets.

Manufacturing Trucks: Fixed issue some users experienced where manufacturing trucks left the city and were lost permanently.

Delivery Trucks: Fixed issue where some users would experience a loss of resources is their delivery trucks returned to garages without proper storage.

Though this SimCity patch will (hopefully) improve the situations where these problems are concerned, there are quite a few other problems that haven’t been addressed in this update but most probably will be in the near future. These include air pollution problems, improved trade, building more hotels and more.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.