Helgason said, to make the Windows store export free, the company also worked with Microsoft. The support of unity will allow developers to easily port their existing Unity games for Xbox 360 and other platforms to the new console.
“Xbox 360 support was something we did on our own to support some of our customers, we came in really late in the cycle, so we kind of knew it wasn’t going to be a huge business for us,” Helgason said. “Because you know late in a cycle, people will have picked their technologies, built their own, there weren’t really a lot of needs.
The company explained that they had customers who wanted to export games and they did that. Helgason told that “few years ago we were a small company with a new toolset and now it’s a massive community with almost two million people.”
“Tens of thousands of games, is our last estimate – on mobile especially, but also elsewhere. And of course you know Microsoft is excited to work with us to bring the best of that community to their ecosystem.”
Microsoft also planned to redistribute free Unity tools to all Xbox One developers who complete the free application process via its new ID@Xbox program.