THQ Didn’t Survive Due To Massive Mistakes

The president of THQ, Jason Rubin said that the firm had every chance of surviving in the industry had they not made massive mistakes, including uDraw. THQ didn’t survive because of it’s own mistakes.   The incredible losses attached to uDraw, massive wasted capital in the unpublished MMO that was cancelled, [and] sticking with children’s and casual titles far after mobile …