EA CEO Andrew Wilson expressed his views about the proposed Virtual Reality headsets. He said that before the company decides to form titles for VR headsets, it’ll need to study how the technology is being employed by the consumers in gaming. Speaking at a seminar at SXSW, Wilson said “gaming hardware is too volatile a space” to decide on how to implement this technology such as Oculus Rift and other VR headsets.
He said that he considers VR headsets to be a fourth modality. “When we think concerning creating games these days, we think less about the technology or the means of experiencing the game, and we think a lot about the modality of play,” the EA CEO said.
He also believes that the virtual reality will probably break the ‘fourth wall’ in gaming. The other three modalities are the lean back modality (couch gaming); the ‘lean in’ modality (PC gaming); and the ‘lean over,’ modality (mobile).
Wilson had earlier also mentioned of these modalities in the corporation’s last conference call to investors.
“When I look into any of the VR devices, I look into that not in terms of ‘What is that device going to deliver,’ but a want for gamers to possess a unique form of modality — the ‘Get In’ form of modality, right,” Wilson said. “That can be delivered to you through a receiver, or through some hologram that evolves out of your living room floor.”
Valve and Sony are working on the creation of the VR headsets.